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[–]renderfree[S] 0 points1 point ago

I definitely am not going for the photo-realistic look, but my market-client isn't high end architecture firms either. I do 99% of my work in photoshop, and can turn out a render in 6 - 8 hours from model through corrections to finish. I live in a city with a population of about 60k with a metropolitan of about 500k, and a lot of firms here use sketchup jpeg exports or basic revit outputs for their visualizations, so I'm trying to appeal to them as a way to engage their clients more visually without breaking the bank on full-blown renders. I've gotten one firm on board, but only made a connection because the founder noticed that we came from the same university(20 years apart.) I'm not sure how to best market/appeal to the market here, or wondering if its worth trying to expand, if developers/contractors would be interested.

on another note, could you expand upon how you discuss with clients the process? how do you describe whats acceptable changes/versus not? I was always really terrible in school in verbally expressing things, so i'm finding it difficult to find tactful ways to accomplish this.

thanks!

[–]ErraticRat 0 points1 point ago

Wow. 6-8 hours from start to finish is quite amazing.

For me dealing with client is always the most difficult part. Im a techie guy and I feel much better dealing with hardware :) What I've learned is to be as precise and direct as possible. Lots of clients have no idea how you work, and won't know how much effort some changes take. It's good to give examples of what you consider a major chage that would require additional charge, and what is a small change. Writing it in emails is much better than just saying it, people ten do forget, misinterpret etc and having it in writing always helps. If I meet the client in person I always follow up with an email to sum up what we discussed and make sure that we both understand each other.

Hope it helps